Domination |
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3: dominate animal 4: dominate person 7: control undead 9: dominate monster |
Spell level: druid 3
Innate level: 3
School: enchantment
Descriptor: mind-affecting
Components: verbal, somatic
Range: medium (20 meters)
Area of effect: single
Duration: 3 rounds + 1 / level
Save: will negates
Spell resistance: yes
Additional counterspells: clarity
Description: The target animal temporarily becomes a faithful and loyal servant of the caster.
Notes[]
- Animal merchants under the influence of this spell will suffer a -20 penalty to their opposed appraise check (if they make one) when opening their store. This usually means that prices are adjusted 20% (of the item's value) in the PC's favor.
- This spell produces the same result (plus the merchant adjustment) as the animal empathy skill. The main differences lie in range (medium vs. touch), duration (rounds vs. turns), and the chance of success (saving throw vs. skill check). In addition, the skill can target a wider array of creatures (animals, beasts, and magical beasts), but has a chance of making the target hostile.
- Dominated creatures increase the party size penalty for experience points.
- Due to a .2da bug, dominate animal is not an additional counterspell of clarity.
Custom content notes[]
- script:
NW_S0_DomAn