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Dragon shape

Type of Feat: Epic

Prerequisite: Wis 30, 21st level, Greater Wildshape IV or Wild Shape 6×/day

Specifics: The character may use Wildshape to change into a dragon. The transformation has a duration of 1 hour/class level.

Use: Selected. After selecting, the character must choose what type of dragon they will appear as. Available types are Red (fire), Blue (lightning) and Green (acid), each with appropriate breath-attack and elemental resistance.

Dragon Statistics

Common to all dragons:

  • Strength: 48
  • Dexterity: 36
  • Constitution: 32
  • Huge size: −2 AB/AC
  • Other stats remain unchanged
  • AC: 41 (10 Base +20 Dodge bonus +13 Dex modifier −2 Huge size)
  • HP: +100
  • AB: +23 Claw attack (+19 Str modifier +6 Enhancement bonus -2 Huge size), +17 Bite attack (+19 Str modifier −2 Huge size)
  • Attacks: Claw/Claw/Bite 2d6+25/2d6+25/2d8+19 (Claw attacks have a +6 enhancement bonus)
  • Spell Resistance: 20
  • True Seeing
  • Immunity: Mind-affecting spells, Sneak Attack, Paralysis
  • Ancient Red: Damage Immunity Fire 100% Damage Vulnerability Cold 50%
  • Ancient Blue: Damage Immunity Electricity 100%
  • Ancient Green: Damage Immunity Acid 100%

Breath Weapon

Breath DC: 15 + (Shifter Level + Druid Level) / 2

Damage: (Shifter Level + Druid Level − 4) * 2 / 3

Damage dice used depends on the Dragon:

  • Red Dragon d10 Fire
  • Blue Dragon d8 Lightning
  • Green Dragon d6 Acid

Dragons without at least 10 levels of Shifter suffer a −4 damage penalty on both DC and damage.

E.g. A Druid17/Shifter17 character deals 20d10 fire damage with the red dragon breath weapon.

The breath weapon has unlimited uses per day

Notes

  • Requires Hordes of the Underdark.
  • Requires simply Wild Shape 5×/day as prerequisite, not 6×/day as stated by manual and in-game description. On some custom modules this can be, and may have been, fixed.
  • Unlike normal dragon monsters, the character will not gain a fear-aura when shapeshifted as a dragon.
  • This form of shapeshifting cannot be dispelled.
  • Feat can only be acquired in a level advancement as Druid or Shifter.
  • This is the only Epic Shape feat-choice which is available to Druids without Shifter levels.
  • Has 40/+6 DR and +6 claws for purpose of beating DR.
  • AB in the form is calculated by base attack + str mod + 6 for class − 2 for huge size huge. Weapon finesse and Weapon Focus (unarmed) do not work in this form and neither does Devastating Critical (unarmed). However, Epic Prowess, Bane of Enemies, and the druid's outdoor +2 to AB from Nature Sense also can help.
  • Contrary to other unarmed feats not working Improved Critical (unarmed) does.
  • Properties only on armor, shield, and helmet carry over to the form. Like properties except for regeneration do not stack and all bonus AC is considered deflection and will not stack.
  • Due to needing a great deal of wisdom, a monk level is best taken as it will improve the unarmed attack progression, give you Stunning Fist which will have a decent DC, improve your AC by adding your wisdom modifier and opening up Discipline and Tumble skills. Moreover, you can equip a shield to carry over its properties when shifted and not lose any monk bonuses you normally would for equipping a shield.
  • A common way to quickly meet the Wisdom minimum of Dragon shape is to take levels of Champion of Torm after level 20. Great Wisdom is one of CoT's Epic Bonus Feats.
  • The Saving Throw to avoid damage for all dragon breaths is reflex, the green dragon breath weapon has an additional fortitude save against Epic Wyvern Poison.

Custom content notes

  • A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.
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