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Drown (monster ability)

Range: personal
Save: fortitude
Spell resistance: no
Area of effect: large (5 meter radius)
Duration: instant

Description: A water elemental can give up half of its essence (hit points) to attempt to drown all enemies in a large area near them. Any enemy who fails a fortitude saving throw will die.

Notes[]

  • For the purpose of this ability, "enemies" includes neutral creatures after accounting for the PvP setting.
  • Constructs, elementals, and undead are immune to this ability.
  • The DC of the saving throw is 20.
  • The full name of this ability is "pulse, water elemental drown".
  • Immunity to death magic will prevent death.
  • This ability can be gained in the huge water elemental or elder water elemental form of elemental shape.

Custom content notes[]

  • script: NW_S1_PulsDrwn.nss
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