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Druid

Description: Druids are divine spellcasters who receive their spells from nature, not the gods. They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle, especially aberrations and undead creatures. As they gain experience, they learn to take the shapes of animals and eventually of more powerful creatures. The strict oaths taken by every druid prohibit using weapons and armor outside their traditions.

Alignment Restrictions: Any Neutral

Hit Die: d8

Proficiencies: Armor (Light, Medium), Shields, Weapons (Druid)

Skill Points: 2 + Int modifier ( (2 + Int modifer) * 4 at 1st level)

Skills: Animal empathy, Concentration, Craft armor, Craft trap, Craft weapon, Heal, Lore, Parry, Persuade, Spellcraft

Selectable Class Feats: Ambidexterity, Brew Potion, Craft Wand, Deflect Arrows, Quicken Spell, Skill Focus (animal empathy), Scribe Scroll, Spell Focus, Two-Weapon Fighting

Primary Saving Throw(s): Fortitude, Will

Base Attack Bonus: +3/4 levels

Spellcasting: Divine (Wisdom based, armor-related chance of spell failure is ignored). Must have a Wisdom score of 10 + the spell's level to cast a spell.

Druid

Special Abilities & Feats

Spells

Level 0

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Spells per Day

Druids receive bonus spells based on their Wisdom ability modifier.

Class Level 0 1 2 3 4 5 6 7 8 9
1 3 1 * * * * * * * *
2 4 2 * * * * * * * *
3 4 2 1 * * * * * * *
4 5 3 2 * * * * * * *
5 5 3 2 1 * * * * * *
6 5 3 3 2 * * * * * *
7 6 4 3 2 1 * * * * *
8 6 4 3 3 2 * * * * *
9 6 4 4 3 2 1 * * * *
10 6 4 4 3 3 2 * * * *
11 6 5 4 4 3 2 1 * * *
12 6 5 4 4 3 3 2 * * *
13 6 5 5 4 4 3 2 1 * *
14 6 5 5 4 4 3 3 2 * *
15 6 5 5 5 4 4 3 2 1 *
16 6 5 5 5 4 4 3 2 2 *
17 6 5 5 5 5 4 4 3 2 1
18 6 5 5 5 5 4 4 3 3 2
19 6 5 5 5 5 5 4 4 3 3
20 6 5 5 5 5 5 4 4 4 4
Epic Druid

Epic Druid

Powerful, primal forces dominate nature and the epic druid is capable of harnessing them. The epic druid is a mighty symbol of the natural world and the balance demands that he use his great powers responsibly.

Hit Die: d8

Skill Points: 4 + Int modifier

Bonus Feats: The epic druid gains a bonus feat every four levels after 20th. In other words, at levels 24, 28, 32, 36, and 40.

Epic Druid Bonus Feats: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Dragon shape, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Great Wisdom, Greater Spell Focus, Improved Combat Casting

Epic Selectable Class Feats: Blinding Speed, Epic Skill Focus (Animal empathy), Epic spell: dragon knight, Epic spell: greater ruin, Epic spell: hellball, Epic spell: mummy dust,

Prestige Class Tips

  • The most effective prestige class that expands the druids abilities is the Shifter.

Notes

  • The Druid and Shifter Shapeshifting feats cannot be dispelled.
  • Druids cannot take the Weapon Proficiency (Simple, Martial, or Exotic) feats on a Druid level. An Elven Druid will receive racial bonus proficiencies in longsword, rapier, longbow, and shortbow, or a level of a second class can be taken to gain its class weapon proficiencies.
  • The summon creature spells are some of the more powerful and useful spells. For convenience, the summoned creatures, per level, are: dire badger, dire boar, dire wolf, dire spider, dire bear, dire tiger, huge elemental (random type), greater elemental (random type), elder elemental (random type), 4 greater elementals (one at a time. druid-only spell).
  • The Druid's Animal Companion is unsummoned upon leveling up.
  • Feed the Druid's Animal Companion after battle to restore its health for free without needing rest.
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