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'''[[armor class|AC]]:''' 17 (Standard), 19 (Huge), 21 (Greater), 23 (Elder)
 
'''[[armor class|AC]]:''' 17 (Standard), 19 (Huge), 21 (Greater), 23 (Elder)
 
'''[[attack bonus|AB]]:''' +8 (Standard), +21 (Huge), +26 (Greater), +28 (Elder)
 
   
 
'''[[Hit Dice|HD]]:''' 4 (Standard), 16 (Huge), 21 (Greater), 24 (Elder)
 
'''[[Hit Dice|HD]]:''' 4 (Standard), 16 (Huge), 21 (Greater), 24 (Elder)

Revision as of 18:27, 18 April 2009

Elemental earth

Earth elementals are immensely strong and tough, capable of pounding almost anything into rubble. They are often summoned by armies laying siege to great cities.

Like other elementals, Earth elementals are composed of one of the four classical elements, hence their name.

Sizes

Earth elementals come in four different sizes to choose from:

  • Standard economy size
  • Huge
  • Greater
  • Elder

Characteristics

Race: Outsider

Alignment: Neutral

AC: 17 (Standard), 19 (Huge), 21 (Greater), 23 (Elder)

HD: 4 (Standard), 16 (Huge), 21 (Greater), 24 (Elder)

CR: 4 (Standard), 11 (Huge), 15 (Greater), 17 (Elder)

High saves: Fortitude, Will

Low saves: Reflex

Attacks

Special Attacks

None

Properties

Skills

An Earth elemental has good ranks in the following skills:

Feats

Special Abilities

None