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The EffectPolymorph() NWScript command creates an effect that will polymorph the creature it is applied to. This effect should be applied temporarily or permanently (not instantly).

Definition[]

effect EffectPolymorph (int nPolymorphSelection, int nLocked=FALSE)

int nPolymorphSelection
A POLYMORPH_TYPE_* constant indicating which form the effect will produce.
int nLocked
If FALSE (the default), players will be given a "cancel polymorph" option on their character's radial menu while this effect is applied.

See also[]