Elves are known for their poetry, song, and magical arts, but when danger threatens they show great skill with weapons and strategy. Elves can live to be over 700 years old, and by human standards are slow to make friends and enemies, and even slower to forget them. Elves are slim and stand 4 1/2 to 5 1/2 feet tall. They tend to be pale-skinned and dark-haired with deep green eyes. They have no facial or body hair, prefer comfortable clothes, and possess unearthly grace. Many other races find them hauntingly beautiful.
Elven ability adjustments: +2 Dex, -2 Con
Favored class (Wizard): A multiclass elf's wizard class does not count when determining whether he suffers an XP penalty for multiclassing.
Special Abilities[]
- Sleeplessness: Immune to spells and effects of the 'Sleep' subtype.
- Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells.
- Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow)
- Skill Affinity (Listen): +2 racial bonus to listen checks.
- Skill Affinity (Search): +2 racial bonus to Search checks.
- Skill Affinity (Spot): +2 racial bonus to Spot checks.
- Keen Senses: Elves make active Search checks automatically and with no movement penalties.
- Low-light Vision: Allows them to see better than normal in the dark.
PC default biography[]
"Wanderlust has recently lured you to enter human lands against your family's advice, and your own better judgment. You plan to show these short-lived humans and filthy dwarves what a real elf is made of."
Notes[]
- Often stereotyped as slightly effeminate and artistically-inclined.
- The elf race is sometimes chosen because of its bonus weapon proficiencies. This can be helpful for some druids because the druid has no selectable weapon proficiency feats.
- While not implemented in NWN by default, the Forgotten Realms setting includes seven types of elven subraces in addition to moon elves (the default in NWN): drow, sun elves, wild elves, wood elves, aquatic elves, avariel and star elves.