
Endurances |
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2: Endurance 6: Greater endurance |
Spell level: cleric 2; sorcerer/wizard 2
Innate level: 2
School: transmutation
Components: verbal, somatic
Range: touch
Area of effect: single
Duration: 1 hour / level
Save: none
Spell resistance: no
Description: The target creature's constitution is increased by 1d4+1.
Notes[]
- As with all beneficial spells, the effects of this spell are removed as soon as the caster or target begins resting. If the target's remaining hit points are less than the bonus provided by the higher constitution modifier when such resting occurs, the target will die.
- If the maximum constitution increase is not achieved, the spell can be cast again for a chance at a higher die roll (up to +5 regularly or +7 empowered). The recast will not lower the ability score.
Custom content notes[]
- script:
NW_S0_Endurce.nss