This article is about the effect; for the spell, see Entangle (spell).

Entangled creatures are unable to move and are considered flatfooted. Entangled creatures receive a -2 penalty on all attack rolls and a -2 penalty to their dexterity modifier (which causes a -2 to reflex saves). An entangled character who attempts to cast a spell or make use of a spell-like ability must make a concentration check (DC 15) or the attempt will fail.

While entangled, a creature's modified dexterity score is overridden to 3 and is unchangeable. The creature's dexterity modifier, however, is not similarly overridden to the corresponding value (-4) unless the dexterity score is changed in any way after the application of entangle. (Probably a bug.) Once the entangle effect expires the modifier and the reflex saves are restored.

This effect is easier to dispel than most, as its creator's level is zero in the dispel check.

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