- This article is about the epic spell; for the prerequisite feat, see Epic spell: epic mage armor.

Spell level: sorcerer/wizard epic
Innate level: 10
Components: verbal, somatic
Range: personal
Area of effect: caster
Duration: 1 hour / level
Save: none
Spell resistance: no
Description: The caster gets a +20 armor class bonus.
Special: Epic spells are not affected by arcane spell failure from armor, nor can they be interrupted, countered, or dispelled.
Spellcraft prerequisite: 26
Notes[]
- Requires Hordes of the Underdark.
- The bonus granted by this spell consists of +5 deflection bonus, +5 dodge bonus, +5 armor bonus, and +5 natural armor bonus. The deflection, armor, and natural bonuses do not stack with bonuses of the same type.
- The sole type of armor class bonus not granted by this spell is a shield bonus.
- This spell often has no effect other than the +5 dodge bonus, due to epic characters frequently possessing +5 or better equipment. However, a character who polymorphs after casting this spell usually benefits from the full +20 as item bonuses are lost during arcane polymorphs.
See also: epic warding (the other epic defensive spell)
Custom content notes[]
- script:
X2_S2_EpMageArm