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{{feat
[[Image:Ife_x1expert.gif|right|Expertise]]
 
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|type=general
'''Type of Feat''': General
 
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|prereq=[[intelligence]] 13+
 
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|reqfor=[[improved expertise]], [[whirlwind attack]], [[improved whirlwind attack]], [[weapon master]]
'''Prerequisite''': [[Int]] 13
 
 
|desc=A character with this feat can make defensive attacks, gaining a +5 bonus to [[armor class|AC]] but receiving a -5 penalty to [[attack roll]]s.
 
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|use=combat mode
'''Required for''': [[Improved Expertise]], [[Whirlwind Attack]] and [[Improved Whirlwind Attack]]
 
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|icon=ife_x1expert.gif
 
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|bonus1=champion of Torm
'''Specifics''': A character with this feat can make defensive attacks, gaining a +5 bonus to [[armor class|AC]] but receiving a -5 penalty to [[Attack Roll]]s.
 
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|bonus2=fighter
 
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}}
'''Use''': Combat Mode.
 
   
 
==Notes==
 
==Notes==
 
*Added in the [[expansion pack]]s.
 
*Added in the [[expansion pack]]s.
*This feat is a prerequisite for the [[weapon master]] prestige class.
 
 
*By default, NWN allows spellcasting while using ''expertise''. However, [[BioWare]] included a switch to disable it via scripting using [[spellhook]]ing.
 
*By default, NWN allows spellcasting while using ''expertise''. However, [[BioWare]] included a switch to disable it via scripting using [[spellhook]]ing.
 
**Under the default behavior, this can be a useful feat for casters who do not make attacks, as they will gain the AC benefit at effectively no cost.
 
**Under the default behavior, this can be a useful feat for casters who do not make attacks, as they will gain the AC benefit at effectively no cost.
 
*This is an often overlooked feat, but it can be incredibly useful to fighters facing very damaging enemies (or several annoying enemies).
 
*This is an often overlooked feat, but it can be incredibly useful to fighters facing very damaging enemies (or several annoying enemies).
 
*This combat mode cannot be used while wielding a [[ranged weapon]].
 
*This combat mode cannot be used while wielding a [[ranged weapon]].
 
[[category:feats]]
 
[[category:General Feats]]
 
[[category:Fighter Bonus Feats]]
 
[[category:Pre-Epic Feats]]
 
[[category:champion of Torm bonus feats]]
 

Revision as of 17:30, 3 April 2009

Expertise

Type of feat: general (available every three level-ups)
Prerequisite: intelligence 13+
Required for: improved expertise, whirlwind attack, improved whirlwind attack, weapon master

Specifics: A character with this feat can make defensive attacks, gaining a +5 bonus to AC but receiving a -5 penalty to attack rolls.

Use: combat mode

Notes

  • Added in the expansion packs.
  • By default, NWN allows spellcasting while using expertise. However, BioWare included a switch to disable it via scripting using spellhooking.
    • Under the default behavior, this can be a useful feat for casters who do not make attacks, as they will gain the AC benefit at effectively no cost.
  • This is an often overlooked feat, but it can be incredibly useful to fighters facing very damaging enemies (or several annoying enemies).
  • This combat mode cannot be used while wielding a ranged weapon.