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'''Prerequisite''': [[Harper Scout]], [[Ranger]] 1
 
'''Prerequisite''': [[Harper Scout]], [[Ranger]] 1
   
'''Specifics''': The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on [[Listen]], [[Spot]], and [[Taunt]] checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the Ranger gains, but they do not improve for the Harper Scout. The type of favored enemies are: Aberrations, Animals, Beasts, Constructs, Dragons, [[Dwarf|Dwarves]], Elementals, [[Elf|Elves]], Fey, Giants, [[Gnome|Gnomes]], Goblinoids, [[Half-Elf|Half-Elves]], [[Half-Orc]]s, [[Halfling]]s, [[Human]]s, Magical Beasts, Monstrous Humanoids, Orcs, Outsiders, Reptilian Humanoids, Shapechangers, Undead, and Vermin.
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'''Specifics''': The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on [[Listen]], [[Spot]], and [[Taunt]] checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the Ranger gains, but they do not improve for the Harper Scout. The type of favored enemies are: [[Aberration]]s, [[Animal]]s, [[Beast]]s, [[Construct]]s, [[Dragon]]s, [[Dwarf|Dwarves]], [[Elemental]]s, [[Elf|Elves]], [[Fey]], [[Giant]]s, [[Gnome|Gnomes]], [[Goblinoid]]s, [[Half-Elf|Half-Elves]], [[Half-Orc]]s, [[Halfling]]s, [[Human]]s, [[Magical Beast]]s, [[Monstrous Humanoid]]s, [[Orc]]s, [[Outsider]]s, [[Reptilian]], [[Humanoid]]s, [[Shapechanger]]s, [[Undead]], and [[Vermin]].
   
 
'''Use''': Automatic. The Ranger may choose additional favored enemies every 5 levels. A Harper Scout only chooses one more at level 5.
 
'''Use''': Automatic. The Ranger may choose additional favored enemies every 5 levels. A Harper Scout only chooses one more at level 5.
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==Builder notes==
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'''Item feat''': No
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==Custom content notes==
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'''Removable''': Yes
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'''Reusable''': Yes
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'''Script''': Hardcoded
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*This feat seem to only work when added during levelup. But it do work fine in other class slots then ranger so a monk with level 5 and Favored enemy gets +2 damage against his favored enemy.
   
 
[[Category:feats]]
 
[[Category:feats]]

Revision as of 15:31, January 24, 2006

Ife racehate

Type of Feat: Class

Prerequisite: Harper Scout, Ranger 1

Specifics: The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on Listen, Spot, and Taunt checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the Ranger gains, but they do not improve for the Harper Scout. The type of favored enemies are: Aberrations, Animals, Beasts, Constructs, Dragons, Dwarves, Elementals, Elves, Fey, Giants, Gnomes, Goblinoids, Half-Elves, Half-Orcs, Halflings, Humans, Magical Beasts, Monstrous Humanoids, Orcs, Outsiders, Reptilian, Humanoids, Shapechangers, Undead, and Vermin.

Use: Automatic. The Ranger may choose additional favored enemies every 5 levels. A Harper Scout only chooses one more at level 5.

Builder notes

Item feat: No

Custom content notes

Removable: Yes

Reusable: Yes

Script: Hardcoded

  • This feat seem to only work when added during levelup. But it do work fine in other class slots then ranger so a monk with level 5 and Favored enemy gets +2 damage against his favored enemy.
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