FANDOM


 
Line 1: Line 1:
'''Type of Feat''': [[Class]]<br>'''Prerequisite''': [[Harper Scout]], [[Ranger]] 1<br>'''Specifics''': The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on [[Listen]], [[Spot]], and [[Taunt]] checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the Ranger gains, but they do not improve for the Harper Scout. The type of favored enemies are: Aberrations, Animals, Beasts, Constructs, Dragons, [[Dwarf|Dwarves]], Elementals, [[Elf|Elves]], Fey, Giants, [[Gnome|Gnomes]], Goblinoids, [[Half-Elf|Half-Elves]], [[Half-Orc]]s, [[Halfling]]s, [[Human]]s, Magical Beasts, Monstrous Humanoids, Orcs, Outsiders, Reptilian Humanoids, Shapechangers, Undead, and Vermin.<br>'''Use''': Automatic. The Ranger may choose additional favored enemies every 5 levels. A Harper Scout only chooses one more at level 4.
+
'''Type of Feat''': [[Class]]
  +
  +
'''Prerequisite''': [[Harper Scout]], [[Ranger]] 1
  +
  +
'''Specifics''': The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on [[Listen]], [[Spot]], and [[Taunt]] checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the Ranger gains, but they do not improve for the Harper Scout. The type of favored enemies are: Aberrations, Animals, Beasts, Constructs, Dragons, [[Dwarf|Dwarves]], Elementals, [[Elf|Elves]], Fey, Giants, [[Gnome|Gnomes]], Goblinoids, [[Half-Elf|Half-Elves]], [[Half-Orc]]s, [[Halfling]]s, [[Human]]s, Magical Beasts, Monstrous Humanoids, Orcs, Outsiders, Reptilian Humanoids, Shapechangers, Undead, and Vermin.
  +
  +
'''Use''': Automatic. The Ranger may choose additional favored enemies every 5 levels. A Harper Scout only chooses one more at level 4.
   
 
[[Category:feats]]
 
[[Category:feats]]

Revision as of 16:34, June 10, 2005

Type of Feat: Class

Prerequisite: Harper Scout, Ranger 1

Specifics: The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on Listen, Spot, and Taunt checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the Ranger gains, but they do not improve for the Harper Scout. The type of favored enemies are: Aberrations, Animals, Beasts, Constructs, Dragons, Dwarves, Elementals, Elves, Fey, Giants, Gnomes, Goblinoids, Half-Elves, Half-Orcs, Halflings, Humans, Magical Beasts, Monstrous Humanoids, Orcs, Outsiders, Reptilian Humanoids, Shapechangers, Undead, and Vermin.

Use: Automatic. The Ranger may choose additional favored enemies every 5 levels. A Harper Scout only chooses one more at level 4.

Community content is available under CC-BY-SA unless otherwise noted.