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|use=automatic. The ranger may choose additional favored enemies every 5 levels. A Harper scout only chooses one more at level 4.
 
|use=automatic. The ranger may choose additional favored enemies every 5 levels. A Harper scout only chooses one more at level 4.
 
|icon=ife_racehate.gif
 
|icon=ife_racehate.gif
  +
|class1=ranger
 
|bonus1=Harper scout
 
|bonus1=Harper scout
 
|bonus2=ranger
 
|bonus2=ranger

Revision as of 21:31, April 6, 2009

Ife racehate

Type of feat: class
Prerequisite: ranger, Harper scout 1

Specifics: The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on listen, spot, and taunt checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the ranger gains, but they do not improve for the Harper.

Use: automatic. The ranger may choose additional favored enemies every 5 levels. A Harper scout only chooses one more at level 4.

ranger level 1 5 10 15 20 25 30 35 40
bonus +1 +2 +3 +4 +5 +6 +7 +8 +9

Notes

Builder notes

Item feat: no

Custom content notes

Removable: yes

Reusable: yes

Script: hardcoded

  • This feat seems to only work when added during levelup, but it does work in other class slots. So, for example, a level 5 monk given a favored enemy gets +2 damage against the favored enemy.
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