Favored Enemy

Type of Feat: Class

Prerequisite: Harper Scout, Ranger 1

Specifics: The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on listen, Spot, and Taunt checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the Ranger gains, but they do not improve for the Harper Scout. The type of favored enemies are: Aberrations, Animals, Beasts, Constructs, Dragons, Dwarves, Elementals, Elves, Fey, Giants, Gnomes, Goblinoids, Half-Elves, Half-Orcs, Halflings, Humans, Magical Beasts, Monstrous Humanoids, Orcs, Outsiders, Reptilian, Humanoids, Shapechangers, Undead, and Vermin.

Use: Automatic. The Ranger may choose additional favored enemies every 5 levels. A Harper Scout only chooses one more at level 5.

Builder notes

Item feat: No

Custom content notes

Removable: Yes

Reusable: Yes

Script: Hardcoded

  • This feat seem to only work when added during levelup. But it does work fine in other class slots then ranger so a monk with level 5 and Favored enemy gets +2 damage against his favored enemy.
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