Specifics: The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on listen, spot, and taunt checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the ranger gains, but they do not improve for the Harper.
Use: automatic. The ranger may choose additional favored enemies every 5 levels. A Harper scout only chooses one more at level 5.
- When a favored enemy is gained, the player selects a race to be that favored enemy. There are 24 favored enemy races available; of the 25 standard races, only ooze cannot be selected.
- In the PnP version, any creature immune to critical hits is also immune to the damage bonus from this feat. However, NWN does not have this limitation.
Item feat: no
Custom content notes
- This feat seems to only work when added during levelup, but it does work in other class slots. So, for example, a level 5 monk given a favored enemy gets +2 damage against the favored enemy.