Specifics: The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on listen, spot, and taunt checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the ranger gains, but they do not improve for the Harper.
Use: automatic. The ranger may choose additional favored enemies every 5 levels. A Harper scout only chooses one more at level 5.
- When a favored enemy is gained, the player selects a race to be that favored enemy. There are 24 favored enemy races available; of the 25 standard races, only ooze cannot be selected.
- See also Category:Races for a breakdown of racial types.
- In the pen and paper (3.0) version, any creature immune to critical hits is also immune to the damage bonus from this feat. However, NWN does not have this limitation.
Item feat: no
Custom content notes
- This feat seems to only work when added during levelup, but it does work in other class slots. So, for example, a level 5 monk given a favored enemy gets +2 damage against the favored enemy.