Ir fighter

Description: Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.

Alignment restrictions: None

Hit die: d10

Proficiencies: armor (light, heavy, medium), shields, weapons (martial, simple)

Skill points: 2 + int modifier ( (2 + int modifer) * 4 at 1st level)

Skills: concentration, craft armor, craft trap, craft weapon, discipline, heal, lore, parry, ride

Unavailable feats: brew potion, craft wand, curse song, divine might, divine shield, extra music, extra turning, lingering song, quicken spell, scribe scroll, spell focus
These general feats cannot be selected when taking a level of fighter.

Primary saving throw(s): fortitude

Base attack bonus: +1/level


Special abilities & feats Edit

  • At class level 1 and at every even level afterwards (2, 4, 6, ...), a fighter gains a bonus feat, chosen from a subset of the entire feat list. This bonus feat is in addition to the feats every character gains for advancing in character level. If the character is an epic character, then the epic fighter bonus feats are also available.
Lvl BAB Saves Feats HP range Notes
Fort Ref Will
1st +1 +2 +0 +0 bonus feat 5-10
2nd +2 +3 +0 +0 bonus feat 10-20
3rd +3 +3 +1 +1 15-30
4th +4 +4 +1 +1 bonus feat 20-40 weapon specialization first available.
5th +5 +4 +1 +1 25-50
6th +6/+1 +5 +2 +2 bonus feat 30-60
7th +7/+2 +5 +2 +2 35-70
8th +8/+3 +6 +2 +2 bonus feat 40-80
9th +9/+4 +6 +3 +3 45-90
10th +10/+5 +7 +3 +3 bonus feat 50-100
11th +11/+6/+1 +7 +3 +3 55-110
12th +12/+7/+2 +8 +4 +4 bonus feat 60-120
13th +13/+8/+3 +8 +4 +4 65-130
14th +14/+9/+4 +9 +4 +4 bonus feat 70-140
15th +15/+10/+5 +9 +5 +5 75-150
16th +16/+11/+6/+1 +10 +5 +5 bonus feat 80-160
17th +17/+12/+7/+2 +10 +5 +5 85-170
18th +18/+13/+8/+3 +11 +6 +6 bonus feat 90-180
19th +19/+14/+9/+4 +11 +6 +6 95-190
20th +20/+15/+10/+5 +12 +6 +6 bonus feat 100-200

Ife x2epfighter

Epic fighter Edit

Having advanced from the ranks of seasoned warriors, the epic fighter is the true master of warfare. More than a mere sword-swinger, the epic fighter knows how to defeat his opponents in any arena. Though his journey to achieve this goal has been long and hard, the epic fighter is just starting out on another path - a fledgling in the realm of gods and other powerful beings.

Hit die: d10

Skill points: 2 + int modifier

Bonus feats: The epic fighter gains a bonus feat every two levels after 20th. In other words, at levels 22, 24, 26, 28, 30, 32, 34, 36, 38, and 40.

Epic fighter bonus feats: armor skin, devastating critical, epic damage reduction, epic prowess, epic toughness, epic weapon focus, epic weapon specialization, improved stunning fist, improved whirlwind attack, overwhelming critical, superior initiative

Unavailable epic feats: automatic quicken spell, automatic silent spell, automatic still spell, bane of enemies, construct shape, dragon shape, epic spell penetration, epic spell: dragon knight, epic spell: epic mage armor, epic spell: epic warding, epic spell: greater ruin, epic spell: hellball, epic spell: mummy dust, great smiting, improved ki strike 4, improved ki strike 5, improved sneak attack, improved spell resistance, lasting inspiration, mighty rage, outsider shape, planar turning, terrifying rage, thundering rage, undead shape
These general epic feats cannot be selected when taking a level of fighter.

Epic fighter level progression Edit

Lvl Feats HP range
21st 105-210
22nd bonus feat 110-220
23rd 115-230
24th bonus feat 120-240
25th 125-250
26th bonus feat 130-260
27th 135-270
28th bonus feat 140-280
29th 145-290
30th bonus feat 150-300
31st 155-310
32nd bonus feat 160-320
33rd 165-330
34th bonus feat 170-340
35th 175-350
36th bonus feat 180-360
37th 185-370
38th bonus feat 190-380
39th 195-390
40th bonus feat 200-400

Prestige class tips Edit

  • Fighters have many options available to them - blackguard, dwarven defender, or weapon master are among the best choices.
  • Elf and half-elf fighters who use bows may want to consider becoming arcane archers.
  • Fighters should consider looking at the champion of Torm, since it offers many defensive advantages, and little loss of class abilities for the fighter.

Notes Edit

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