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Elemental fire

Fire elementals are fast and agile. The merest touch from their fiery bodies is sufficient to set many materials aflame.

Statistics Edit

Race: elemental
Alignment: true neutral
Armor class: 16
Hit points: 26
Attack bonus: +6
Damage: 1d6+1 bludgeoning damage + 1d6 fire damage (creature weapon)

Hit dice (level): 4
Challenge rating: 3

Saves
  fortitude 3
reflex 4
will 4

Size: medium

Abilities
  strength 12
dexterity 17
constitution 14
intelligence 4
wisdom 11
charisma 11
Damage immunity
  cold −50%
  fire 100%

Trained skills:(‡) listen (7), spot (7)
Feats: darkvision, weapon finesse, weapon proficiency (creature)

Blueprint:(‡) nw_fire

Special abilities Edit

A fire elemental has the standard elemental immunities to critical hits, disease, mind-affecting spells, paralysis, poison, and sneak attacks.

Notes Edit

See also: huge fire elemental, greater fire elemental, elder fire elemental

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