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The '''Forgotten Realms''' is a fictional setting created by author and game designer Ed Greenwood for the [[Dungeons and Dragons]] role-playing game. Most action in the Forgotten Realms takes place on the supercontinent of [[Faerûn]], which is part of the world [[Toril]].
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Originally designed as Greenwood's personal campaign and detailed in a long series of articles in [[Dragon magazine]], it became the setting most popular with D&D gamers in the 1990s.
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Its fame has been boosted by dozens of novels (including the exploits of the famous drow hero [[Drizzt Do'Urden]]) and numerous computer role-playing games, including [[Pool of Radiance]], [[Unlimited Adventures]], [[Neverwinter Nights]], [[Baldur's Gate]] and [[Icewind Dale]].
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The Realms are home to diverse [[race]]s and cultures, from arctic [[dwarf|dwarves]] to Egyptian-like [[Mulhorand]].
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== Geography ==
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Geographically, the Forgotten Realms is set on the planet Abeir-Toril. Various lands in this world are also home to other Dungeons & Dragons adventuring campaigns. Abeir-Toril includes the continents of Faerûn, Kara-Tur, Zakhara, Maztica, Anchorome and other yet unspecified landmasses. Most publications regard the Forgotten Realms are specifically referencing Faerûn itself.
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While Abeir-Toril is on the [[Prime Material Plane]] in Dungeons & Dragons' planar mechanics, some action may also take place on other planes of existence. Visitors from other [[plane]]s of existence are also a commonly used plot device in the Forgotten Realms although the realms cosmology is completely enclosed and separate from the standard D&D 'Planar wheel' (the only exception being Sigil, where you can get from anywhere to anywhere).
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== Religions ==
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The Forgotten Realms has several [[pantheon|polytheistic pantheon]]s. [[Deity|Deities]] are an integral part of the life in [[Faerûn]]. They interact with mortals, answer prayer, and have personal agendas.
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There are many pantheon of gods are known to concentrate in the Forgotten Realms.
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In the history of Forgotten Realms [[some mortals rose to godhood]]. They have many servants on the [[Material Plane]], in the form of worshipers, [[cleric]]s, [[paladin]]s, proxies, and the Chosen.
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The Chosen are mortal worshipers who have received a portion of their deities' power, acting as mortal representatives of their deities. The most famous are the Chosen of [[Mystra]]: for example Elminster, the Sage of Shadowdale.
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There are [[epic|epic characters]] and [[class]]es. [[Cleric]]s and [[paladin]]s, both Dungeons & Dragons core classes, are devout worshipers who pay tribute and receive power from particular deities.
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Above all other deities is [[Ao|Ao the Overlord]]. [[Ao]] does not sanction worshippers and distances himself from mortals. He is single-handedly responsible for the [[Time of Troubles]], or Godswar, as seen in The Avatar Trilogy of books.
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== External links ==
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[http://forgottenrealms.wikicities.com/wiki/Main_Page Forgotten Realms wiki] - A work in progress wiki to detail the Forgotten Realms Campaign Setting.
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[[Category:Forgotten Realms]]

Revision as of 12:05, 29 January 2007

The Forgotten Realms is a fictional setting created by author and game designer Ed Greenwood for the Dungeons and Dragons role-playing game. Most action in the Forgotten Realms takes place on the supercontinent of Faerûn, which is part of the world Toril.

Originally designed as Greenwood's personal campaign and detailed in a long series of articles in Dragon magazine, it became the setting most popular with D&D gamers in the 1990s.

Its fame has been boosted by dozens of novels (including the exploits of the famous drow hero Drizzt Do'Urden) and numerous computer role-playing games, including Pool of Radiance, Unlimited Adventures, Neverwinter Nights, Baldur's Gate and Icewind Dale.

The Realms are home to diverse races and cultures, from arctic dwarves to Egyptian-like Mulhorand.

Geography

Geographically, the Forgotten Realms is set on the planet Abeir-Toril. Various lands in this world are also home to other Dungeons & Dragons adventuring campaigns. Abeir-Toril includes the continents of Faerûn, Kara-Tur, Zakhara, Maztica, Anchorome and other yet unspecified landmasses. Most publications regard the Forgotten Realms are specifically referencing Faerûn itself.

While Abeir-Toril is on the Prime Material Plane in Dungeons & Dragons' planar mechanics, some action may also take place on other planes of existence. Visitors from other planes of existence are also a commonly used plot device in the Forgotten Realms although the realms cosmology is completely enclosed and separate from the standard D&D 'Planar wheel' (the only exception being Sigil, where you can get from anywhere to anywhere).

Religions

The Forgotten Realms has several polytheistic pantheons. Deities are an integral part of the life in Faerûn. They interact with mortals, answer prayer, and have personal agendas. There are many pantheon of gods are known to concentrate in the Forgotten Realms. In the history of Forgotten Realms some mortals rose to godhood. They have many servants on the Material Plane, in the form of worshipers, clerics, paladins, proxies, and the Chosen.

The Chosen are mortal worshipers who have received a portion of their deities' power, acting as mortal representatives of their deities. The most famous are the Chosen of Mystra: for example Elminster, the Sage of Shadowdale.

There are epic characters and classes. Clerics and paladins, both Dungeons & Dragons core classes, are devout worshipers who pay tribute and receive power from particular deities.

Above all other deities is Ao the Overlord. Ao does not sanction worshippers and distances himself from mortals. He is single-handedly responsible for the Time of Troubles, or Godswar, as seen in The Avatar Trilogy of books.

External links

Forgotten Realms wiki - A work in progress wiki to detail the Forgotten Realms Campaign Setting.