
Formian taskmasters oversee the activities of the ordinary workers and warriors of the hive, reporting to the myrmarchs in turn.
Statistics[]
Race: outsider
Size: medium
Alignment: lawful neutral
Armor class: 19
Hit points: 39
Attack bonus: +10/+5
Damage: d6+4 piercing-slashing damage or 2d4+4 piercing damage (creature weapons)
Abilities | ||
---|---|---|
strength | 18 | |
dexterity | 16 | |
constitution | 14 | |
intelligence | 14 | |
wisdom | 16 | |
charisma | 19 |
Damage immunity | |||
cold | 100% |
Damage resistance | |||
electrical | 20/- | ||
fire | 20/- | ||
sonic | 20/- |
Trained skills:(‡) hide (12), listen (12), move silently (12), search (8), spot (12)
Feats: cleave, improved initiative, spell focus (enchantment), weapon proficiency (creature), weapon proficiency (simple)
Blueprint:(‡) x0_form_taskmast
Special abilities[]
A formian taskmaster is immune to poison and sneak attacks.
The stinger (piercing attack) of a formian taskmaster inflicts medium spider venom on-hit. In addition, this creature can cast dominate person as a spell-like ability four times per day, with a caster level of 10.
This creature has a fast movement rate.
See also: formian, formian myrmarch, formian queen, formian warrior, formian worker