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The Get2DAString() NWScript command retrieves information from the specified .2da file. The information is retrieved from a single cell (column within a row) as a string, which can then be used directly or converted to a number using either StringToInt() or StringToFloat(). This is the usual method for incorporating new .2da files into the game.

Definition[]

string Get2DAString (string s2DA, string sColumn,
int nRow)

string s2DA
The name of the .2da file. It can be at most 16 characters long.
string sColumn
The name of the column that will be retrieved.
int nRow
The row number from which to retrieve information.

The empty string ("") will be returned if the file, column, or row is not found.