
Ghoul king: These undead carrion eaters haunt the graveyards and battlefields that bore them, still bearing the rotting flesh they once wore in life.
Statistics[]
Race: undead
Size: medium
Alignment: chaotic evil
Armor class: 16
Hit points: 140
Attack bonus: +8/+3
Damage: d4+4 / d6+4 / d10+4 (claw/claw/bite creature weapons)
Abilities | ||
---|---|---|
strength | 14 | |
dexterity | 15 | |
constitution | 10 | |
intelligence | 13 | |
wisdom | 14 | |
charisma | 16 |
Trained skills:(‡) discipline (7), hide (9), listen (9), move silently (9), search (7), spot (9)
Feats: cleave, darkvision, knockdown, weapon finesse, weapon proficiency (creature), weapon specialization (creature)
Blueprint:(‡) x2_s_ghoul_16
Special abilities[]
A ghoul king has the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks.
The ghoul king's bite and first claw attack inflict ghoul rot on-hit, while its second claw stuns. In addition, this creature can use an aura of unnatural twice per day, tyrant fog zombie mist once per day, and can rage once per day. It is also capable of casting ghoul touch once per day at caster level 8 and haste four times per day at caster level 9.
Notes[]
- This creature is unusual in that its claw weapons are not identical to each other.
- This is one of the creatures that can be summoned with the summon greater undead feat. There is no non-summoned ghoul of similar abilities.