Ghoul ravagers are undead carrion eaters who haunt the graveyards and battlefields that bore them, still bearing the rotting flesh they once wore in life.
Statistics[]
Race: undead
Size: medium
Alignment: chaotic evil
Armor class: 12
Hit points: 130
Attack bonus: +6
Damage: d4+1 / d4+1 / d10+1 (claw/claw/bite creature weapons)
Abilities | ||
---|---|---|
strength | 13 | |
dexterity | 15 | |
constitution | 10 | |
intelligence | 13 | |
wisdom | 14 | |
charisma | 16 |
Trained skills:(‡) hide (9), listen (9), move silently (9), search (7), spot (9)
Feats: darkvision, weapon finesse, weapon proficiency (creature)
Blueprint:(‡) nw_ghoulboss
Special abilities[]
A ghoul ravager has the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks.
The ghoul ravager's claws and bite inflict ghoul rot on-hit. In addition, this creature can use an aura of unnatural once per day, and is capable of casting haste twice per day at caster level 9.
Notes[]
See also: ghoul, ghoul lord