
While goblins are often considered little more than a nuisance, an unchecked population can often balloon into a serious threat to normally civilized areas.
Statistics[]
Race: goblinoid
Size: small
Alignment: neutral evil
Armor class: 18
Hit points: 18
Attack bonus: +2
Damage: d4 -1 (light hammer)
Disarmed: d2 -1 (unarmed strike)
Abilities | ||
---|---|---|
strength | 8 | |
dexterity | 13 | |
constitution | 11 | |
intelligence | 10 | |
wisdom | 15 | |
charisma | 8 |
Trained skills:(‡) concentration (3), heal (4), spellcraft (2), spot (4)
Feats: armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), combat casting, shield proficiency, turn undead, weapon proficiency (creature), weapon proficiency (martial), weapon proficiency (simple)
Blueprint:(‡) nw_gobwiza
Special abilities[]
A goblin shaman is a level three cleric with the following spells prepared.
Level 0 | cure minor wounds (4x) |
---|---|
Level 1 | doom (2x), sanctuary (2x) |
Level 2 | aid (2x) |
Notes[]
See also: goblin, goblin chieftain, goblin elite (barbarian), goblin elite (rogue), goblin shaman (sorcerer)