Outsider slaad gray

Creatures of chaos, gray slaad lords are the wizards of their frog-like kind. They enjoy crafting items of dire magic to further their own power.

Statistics Edit

Race: outsider
Alignment: chaotic neutral
Armor class: 21
Hit points: 75
Attack bonus: +13/+8
Damage: 2d4+4 / 2d4+4 / 2d8+4 (claw/claw/bite creature weapons)

Hit dice (level): 10
Challenge rating: 11

  fortitude 10
reflex 8
will 9

Size: large

  strength 19
dexterity 13
constitution 17
intelligence 14
wisdom 14
charisma 14
Damage resistance
  acid 5/-
  cold 5/-
  electrical 5/-
  fire 5/-
  sonic 5/-
Damage reduction: 10/+1
Regeneration: +5

Trained skills:(‡) hide (15), listen (17), move silently (15), search (17), spot (17)
Feats: darkvision, weapon proficiency (creature)

Blueprint:(‡) nw_slaadgryboss
Standard loot: slaad's tongue

Special abilities Edit

A gray slaad lord has a number of spell-like abilities with a caster level of 15. These abilities, usable three times per day are darkness, dispel magic, hammer of the gods, invisibility, lightning bolt, magic circle against alignment, and see invisibility. In addition, this creature can summon slaad four times per day and use an aura of blinding three times per day.

Notes Edit

  • This creature differs from a regular gray slaad only in its aura of blinding and being able to summon a slaad four times per day instead of only once.

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