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(Added to "General Feats" category.)
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*Was left out of the original Hordes of the Underdark game manual.
 
*Was left out of the original Hordes of the Underdark game manual.
 
*Cannot be used in ranged attacks.
 
*Cannot be used in ranged attacks.
*When used with [[Smite Evil]], [[Champion of Torm]] and [[Paladin]] levels are added together to determine the character level; and when used with [[Smite Good]], [[Blackguard]] levels are used to determine the character level.
+
*When used with [[Smite Good]], [[Champion of Torm]] and [[Paladin]] levels are added together to determine the character level; and when used with [[Smite Evil]], [[Blackguard]] levels are used to determine the character level.
 
*For example, consider a character with 30 Paladin and 10 Champion of Torm levels. Smite Evil by itself adds 40 damage to a successful smite. For each Great Smiting taken, an additional 40 damage is dealt. So if this character had Great Smiting I, but not Great Smiting II, a successfult smite would deal a total of 80 extra damage. If this character had Great Smiting X, a successful smite would deal a total of 440 extra damage.
 
*For example, consider a character with 30 Paladin and 10 Champion of Torm levels. Smite Evil by itself adds 40 damage to a successful smite. For each Great Smiting taken, an additional 40 damage is dealt. So if this character had Great Smiting I, but not Great Smiting II, a successfult smite would deal a total of 80 extra damage. If this character had Great Smiting X, a successful smite would deal a total of 440 extra damage.
   

Revision as of 02:09, March 4, 2007

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Type of Feat: (Epic) General

Prerequisite: 21st level, Charisma 25+, Smite Good or Smite Evil.

Specifics: Whenever the character makes a successful smite attack, it adds two times the characters level to damage. This feat may be taken multiple times, up to a maximum of 10 times - each time adding additional damage equal to the character's level to the smite attack.

Use: Combat Mode.

Notes

  • Requires Hordes of the Underdark.
  • Was left out of the original Hordes of the Underdark game manual.
  • Cannot be used in ranged attacks.
  • When used with Smite Good, Champion of Torm and Paladin levels are added together to determine the character level; and when used with Smite Evil, Blackguard levels are used to determine the character level.
  • For example, consider a character with 30 Paladin and 10 Champion of Torm levels. Smite Evil by itself adds 40 damage to a successful smite. For each Great Smiting taken, an additional 40 damage is dealt. So if this character had Great Smiting I, but not Great Smiting II, a successfult smite would deal a total of 80 extra damage. If this character had Great Smiting X, a successful smite would deal a total of 440 extra damage.

Custom content notes

  • A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.
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