
Restoration |
---|
2: lesser restoration 4: restoration 7: greater restoration |
Spell level: cleric 7
Innate level: 7
School: necromancy
Components: verbal, somatic
Range: touch
Area of effect: single
Duration: instant
Save: harmless
Spell resistance: no
Description: Greater restoration removes most temporary and all permanent negative effects from the target character, including level drain. It does not remove negative mental effects or the effects of reduced movement speed. It also heals the target creature to full hit points.
Notes[]
- The effects it can remove are limited to those removable by restoration (penalties to ability scores, armor class, attack and damage rolls, damage immunity, saving throws, spell resistance, and skills, as well as blindness, deafness, level drain, and paralysis) plus curses, diseases, poison, and slowed. It also (despite the in-game description) removes the following negative mental effects: charmed, confused, dazed, dominated, frightened, and stunned.
- An undead target is not restored to full hit points.
- This spell will not remove the negative effects created by a certain disease that is part of the story of the Hordes of the Underdark campaign (as determined by the effect's creator's tag).
Previous versions[]
- Prior to version 1.69, this spell could be cast with the extend spell feat, despite having an instantaneous duration.
Custom content notes[]
- script:
NW_S0_GrRestore
External Links[]
- Greater restoration on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.