Outsider slaad green

Creatures of chaos, green slaadi are self-centered, arrogant louts. They lust after magical power and are often in pursuit of great artifacts.

Statistics Edit

Race: outsider
Alignment: neutral evil
Armor class: 22
Hit points: 76
Attack bonus: +14/+9
Damage: 1d6+7 / 1d6+7 / 2d8+7 (claw/claw/bite creature weapons)

Hit dice (level): 9
Challenge rating: 9

  fortitude 10
reflex 9
will 7

Size: large

  strength 20
dexterity 16
constitution 18
intelligence 10
wisdom 12
charisma 10
Damage resistance
  acid 5/-
  cold 5/-
  electrical 5/-
  fire 5/-
  sonic 5/-
Regeneration: +5

Trained skills:(‡) hide (12), listen (16), move silently (16), spot (16)
Feats: cleave, darkvision, power attack, skill focus (listen and spot), weapon focus (creature), weapon proficiency (creature), weapon specialization (creature)

Blueprint:(‡) nw_s_slaadgrn

Special abilities Edit

A green slaad has a number of spell-like abilities with a caster level of 10. The abilities usable thrice per day are fireball, flame arrow, hammer of the gods, negative energy burst, and vampiric touch. The abilities usable once per day are ethereal visage and stoneskin.

Notes Edit

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