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* [[Grimoire domains#Domains to be added|Add more domains]] from CD |
* [[Grimoire domains#Domains to be added|Add more domains]] from CD |
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* Change Animate Dead to be more like description in PHB |
* Change Animate Dead to be more like description in PHB |
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− | * Rebuking, commanding, and bolstering undead should be added. The issue of good/evil getting the other option will need to be handled via script, probably by setting uses to 0 at the end of the rest event. |
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* Enabling "Wild magic" zones |
* Enabling "Wild magic" zones |
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* Many spells allow to "hold the charge" or last "until discharged", e.g. Chill Touch and Acid Spittle. |
* Many spells allow to "hold the charge" or last "until discharged", e.g. Chill Touch and Acid Spittle. |
Revision as of 20:31, 3 December 2007
Overview
This section will house development information for the Grimoire. Included will be game resources used by the project, new current projects/features that are being developed, and a future "to do" or idea list
Game Resources Used
- Listing of resources used, i.e. custom tlk lines, 2da lines.
Sources Used
This listing includes any source text referenced in the making of this project.
- View sources used in development
Include files and custom functions
- View list of include files and the custom functions and constants included in them
Current Projects
- Updating the Grimoire pages here on NWNWiki.
Completed Projects
Possible Future Projects
- Add more domains from FRCS
- Add more domains from CD
- Change Animate Dead to be more like description in PHB
- Enabling "Wild magic" zones
- Many spells allow to "hold the charge" or last "until discharged", e.g. Chill Touch and Acid Spittle.