Creature Object Door Object Encounter Object Item Object Merchant Object Placeable Object Sound Object Trigger Object Waypoint Object
Creature Door Encounter Item Merchant Placeable Sound Trigger Waypoint

Item Object Items
Banded mail (AC 6)
Splint mail (AC 6)
Half plate (AC 7)
Full plate (AC 8)


Heavy Armor blueprints defined in the Item palette of the toolset correlate very well to the definition of heavy armor as defined by Neverwinter Nights.

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