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This article covers the layout of the file; for the default contents, see hen_companion.2da (contents).

The hen_companion.2da file is the .2da file that defines which animal companions are available in the game. This can be used to change both which options are available and which blueprints are used for each companion.

Columns of hen_companion.2da
Name Description
ID (no actual name) Row numbers for the benefit of human readers. The game engine ignores the value in this field, instead generating sequential row numbers as the file is read. It is good practice to keep the entries in this field sequentially numbered to avoid confusion.
NAME Text identifying the animal companion for the benefit of human readers. This is ignored by the game.
BASERESREF The beginning of the ResRefs of the creature blueprints for this animal companion (at all possible levels). The full ResRef is this followed by two digits (01 through 40) indicating the class level of the summoner.
STRREF A StringRef for the name of this type of animal companion.
DESCRIPTION A StringRef for the description of this type of animal companion, as displayed to the player when choosing a companion at level-up.