Hold |
---|
2: hold animal 3: hold person 4: hold monster |
Spell level: bard 2; cleric 2; sorcerer/wizard 3
Innate level: 2
School: enchantment
Components: verbal, somatic
Range: medium (20 meters)
Area of effect: single
Duration: 1 round / level
Save: will negates
Spell resistance: yes
Additional counterspells: freedom of movement
Description: The target humanoid is paralyzed for the duration of the spell.
Notes[]
- Due to a .2da bug, hold person is not an additional counterspell of freedom of movement.
Custom content notes[]
- script:
NW_S0_HoldPers
External links[]
- Hold person on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.
- Hold Person on the NWN2Wiki, a wiki for the Neverwinter Nights 2 games.