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Hold animal

Spell level: druid 2; ranger 2

Innate level: 2
School: enchantment
Descriptor: mind-affecting
Components: verbal, somatic
Range: medium (20 meters)
Area of effect: single
Duration: 1 round / level
Save: will (-4) negates
Spell resistance: yes
Additional counterspells: freedom of movement

Description: The target animal is paralyzed for the duration of the spell.

Notes[]

  • This spell has a +4 bonus to the saving throw DC.
  • Despite the mind-affecting descriptor listed in-game, the saving throw is not made "versus" anything (but the effect is still mind-affecting).
  • Due to a .2da bug, hold animal is not an additional counterspell of freedom of movement.

Custom content notes[]

  • script: nw_S0_HoldAnim
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