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Hold monster
Hold monster

Spell level: bard 4; druid 4; sorcerer/wizard 5

Innate level: 4
School: enchantment
Descriptor: mind-affecting
Components: verbal, somatic
Range: medium (20 meters)
Area of effect: single
Duration: 1 round / level
Save: will negates
Spell resistance: yes
Additional counterspells: freedom of movement

Description: The target monster is paralyzed for the duration of the spell.

Notes[]

  • Despite the mind-affecting descriptor listed in-game, the saving throw is not made "versus" anything (but the effect is still mind-affecting).
  • Due to a .2da bug, freedom of movement is not an additional counterspell of this spell.

Custom content notes[]

  • script: NW_S0_HoldMon

External links[]