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**The dispel used by this weapon is powerful in that it can dispel effects that are otherwise undispellable, such as [[petrified|petrification]] or an [[aura of fear]].
 
**The dispel used by this weapon is powerful in that it can dispel effects that are otherwise undispellable, such as [[petrified|petrification]] or an [[aura of fear]].
 
**The dispel effect will not trigger if no physical damage is inflicted by a hit. For example, if someone had [[epic warding]] up and was hit by a holy avenger for 50 points of damage or less (before [[damage reduction]]), the dispel effect will not trigger.
 
**The dispel effect will not trigger if no physical damage is inflicted by a hit. For example, if someone had [[epic warding]] up and was hit by a holy avenger for 50 points of damage or less (before [[damage reduction]]), the dispel effect will not trigger.
**Characters who are not paladins and don't have sufficient UMD skill still benefit from the dispel on-hit effect.
+
**Characters who are not paladins and do not have sufficient UMD skill still benefit from the dispel on-hit effect.
 
*The 4th level paladin spell [[holy sword]] temporarily grants a weapon the holy avenger property.
 
*The 4th level paladin spell [[holy sword]] temporarily grants a weapon the holy avenger property.
   

Revision as of 01:46, 10 February 2009

The holy avenger (HA) weapon property include the following bonuses:

Only a paladin can gain the benefit of this property on a weapon. If the character has no paladin levels, this counts as a +2 enchantment.

Notes

  • A use magic device (UMD) score of 25+ will allow a character to use the full benefits of the holy avenger as if she was a paladin.
  • Dispelling:
    • The chance of triggering the dispel effect is 50%, not 25%.
    • The dispel check's caster level is 10.
    • The dispel used by this weapon is powerful in that it can dispel effects that are otherwise undispellable, such as petrification or an aura of fear.
    • The dispel effect will not trigger if no physical damage is inflicted by a hit. For example, if someone had epic warding up and was hit by a holy avenger for 50 points of damage or less (before damage reduction), the dispel effect will not trigger.
    • Characters who are not paladins and do not have sufficient UMD skill still benefit from the dispel on-hit effect.
  • The 4th level paladin spell holy sword temporarily grants a weapon the holy avenger property.

Previous versions

  • Prior to version 1.69, the wielder's character level was used in the dispel check. Since this is uncapped, this was the most powerful form of dispelling in the game, on par with Mordenkainen's disjunction.