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(Undo revision 65725 by 98.229.212.69 (talk) 25 is only for the standard item (+2 longsword with HA), the UMD DC varies with the cost of the item)
Tag: sourceedit
(shifting the BioWare text used to be close to the spell description)
Tag: sourceedit
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'''Holy Avenger''' is an item property that, when used by paladin, acts like a +5 [[enhancement]] holy weapon that [[dispel]]s magic on hit, delivers an additional +1d6 [[divine damage]] against evil aligned creatures, and grants the caster a [[spell resistance]] of 16.
The '''holy avenger''' (HA) weapon property includes the following bonuses:
 
*+5 [[enhancement bonus]]
 
*1d6 [[divine damage|divine]] [[damage bonus]] versus [[evil]]
 
*16 [[spell resistance]]
 
*25% chance of [[dispel]] magic [[on-hit]]
 
   
Only a [[paladin]] can gain the benefit of this property on a weapon. If the character has no paladin levels, this counts as a +2 enchantment.
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Only a [[paladin]] can gain the benefit of this property on a weapon. If the character has no paladin levels, this counts as a +2 enhancement with the dispel ability.
   
 
==Notes==
 
==Notes==
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* A [[use magic device]] (UMD) score that is high enough to allow emulation of a specific alignment for a given weapon will allow a character to gain the full benefits of a holy avenger property on that item (as if she were a paladin). This requirement stands regardless of the actual alignment of the character (even those of a paladin's alignment, [[lawful good]]). The score required for the standard ''holy avenger'' item (a [[longsword]] with the holy avenger property and a +2 [[enhancement bonus]]) is 25, while the score required for a weapon with no properties other than holy avenger is 15.
 
* A [[use magic device]] (UMD) score that is high enough to allow emulation of a specific alignment for a given weapon will allow a character to gain the full benefits of a holy avenger property on that item (as if she were a paladin). This requirement stands regardless of the actual alignment of the character (even those of a paladin's alignment, [[lawful good]]). The score required for the standard ''holy avenger'' item (a [[longsword]] with the holy avenger property and a +2 [[enhancement bonus]]) is 25, while the score required for a weapon with no properties other than holy avenger is 15.
 
*Dispelling:
 
*Dispelling:
**The chance of triggering the dispel effect is 50%, not 25%.
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**There is a 50% chance of triggering the dispel effect at a [[caster level]] of 10.
**The dispel check's caster level is 10.
 
 
**The dispel used by this weapon is powerful in that it can dispel [[petrified|petrification]] and [[extraordinary effect]]s (e.g. [[aura of fear]], [[turn undead]]), which cannot be dispelled by spells. It does not, however, dispel [[supernatural effect]]s.
 
**The dispel used by this weapon is powerful in that it can dispel [[petrified|petrification]] and [[extraordinary effect]]s (e.g. [[aura of fear]], [[turn undead]]), which cannot be dispelled by spells. It does not, however, dispel [[supernatural effect]]s.
 
**The dispel effect will not trigger if no physical damage is inflicted by a hit. For example, if someone had [[epic warding]] up and was hit by a holy avenger for 50 points of damage or less (before [[damage reduction]]), the dispel effect will not trigger.
 
**The dispel effect will not trigger if no physical damage is inflicted by a hit. For example, if someone had [[epic warding]] up and was hit by a holy avenger for 50 points of damage or less (before [[damage reduction]]), the dispel effect will not trigger.
**Characters who are not paladins and do not have sufficient UMD skill still benefit from the dispel on-hit effect.
 
 
*The fourth level paladin spell ''[[holy sword]]'' temporarily grants a weapon the holy avenger property.
 
*The fourth level paladin spell ''[[holy sword]]'' temporarily grants a weapon the holy avenger property.
   

Revision as of 17:26, 27 March 2015

Holy Avenger is an item property that, when used by paladin, acts like a +5 enhancement holy weapon that dispels magic on hit, delivers an additional +1d6 divine damage against evil aligned creatures, and grants the caster a spell resistance of 16.

Only a paladin can gain the benefit of this property on a weapon. If the character has no paladin levels, this counts as a +2 enhancement with the dispel ability.

Notes

  • A use magic device (UMD) score that is high enough to allow emulation of a specific alignment for a given weapon will allow a character to gain the full benefits of a holy avenger property on that item (as if she were a paladin). This requirement stands regardless of the actual alignment of the character (even those of a paladin's alignment, lawful good). The score required for the standard holy avenger item (a longsword with the holy avenger property and a +2 enhancement bonus) is 25, while the score required for a weapon with no properties other than holy avenger is 15.
  • Dispelling:
  • The fourth level paladin spell holy sword temporarily grants a weapon the holy avenger property.

Previous versions

  • Prior to version 1.69, the wielder's character level was used in the dispel check. Since this is uncapped, this was the most powerful form of dispelling in the game, on par with Mordenkainen's disjunction.