
Hound archon: These hound-headed angels are the resolute foot soldiers of the celestial army. They are often sent to defend the innocent and protect the weak.
Statistics[]
Race: outsider
Size: medium
Alignment: lawful good
Armor class: 24
Hit points: 109
Attack bonus: +20/+15/+10
Damage: 2d6+9 slashing damage (greatsword +1) disarmable
+1d6 fire damage versus evil creatures
Disarmed: 1d8+4 slashing damage (creature weapon)
Abilities | ||
---|---|---|
strength | 18 | |
dexterity | 10 | |
constitution | 16 | |
intelligence | 10 | |
wisdom | 13 | |
charisma | 12 |
Trained skills:(‡) concentration (11), hide (7), listen (9), move silently (7), spot (8)
Feats: knockdown, toughness, weapon proficiency (creature), weapon proficiency (martial), weapon specialization (greatsword)
Blueprint:(‡) nw_s_chound
Special abilities[]
A hound archon is immune to paralysis and has a +4 bonus to saving throws versus poison. It is vulnerable to a blessed bolt.
A hound archon can cast one elemental shield, one ethereal visage, and three lightning bolts each day as spell-like abilities (meaning they are not subject to interruption or counterspelling) with a caster level of 10.
Notes[]
- This is one of the creatures that can be summoned with planar ally, planar binding, and the transmogrifying wand.