Huge earth elementals are immensely strong and tough, capable of pounding almost anything into rubble. They are often summoned by armies laying siege to great cities.
Statistics[]
Race: elemental
AC bonus: +7 dodge bonus
Druid/shifter merge: armor
Bonus hit points: +0
Size: large
Weapon: 2d10 bludgeoning damage (creature weapon)
Abilities | ||
---|---|---|
strength | 30 | |
dexterity | 10 | |
constitution | 22 |
Damage reduction: 10/+2
Extra feats: none
Special abilities[]
An earth elemental is immune to critical hit, disease, mind-affecting, paralysis, poison, and sneak attack.
Notes[]
- This polymorph is used by the feat elemental shape.
- The weapon used is usually excluded by spells (e.g. magic weapon).