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Huge water elemental portrait

Ferocious and powerful as a stormy sea, huge water elementals are incapable of venturing far from the body of water that gave them birth.

Statistics[]

Race: elemental
AC bonus: +10 dodge bonus
Druid/shifter merge: armor
Bonus hit points: +0
Size: medium
Weapon: 2d10 bludgeoning damage (creature weapon)
Spells: drown

Abilities
  strength 25
dexterity 22
constitution 19
Damage immunity
  fire 100%
Damage reduction: 10/+2

Extra feats: none

Special abilities[]

A water elemental is immune to critical hit, disease, mind-affecting, paralysis, poison, and sneak attack.

Notes[]

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