The Loop (Games)
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bard 6; druid 5; sorcerer/wizard 4; cleric with magic domain 5, water domain 5
|caster level||bludgeon per cast||cold per cast|
- This is one of the few evocation spells that allows no reflex save for half damage, making it useful against characters with evasion.
- When cast as a cleric domain spell, ice storm counts as a fourth level spell for immunity. Thus, a globe of invulnerability will block a cleric's ice storm.
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