Spell level: bard 1; sorcerer/wizard 1; cleric with knowledge domain 1

Innate level: 1 2
School: divination
Components: verbal, somatic
Range: personal
Area of effect: caster
Duration: 2 rounds
Save: harmless
Spell resistance: no

Description: Over the next two rounds, the caster gains a bonus of 10 +1 per caster level to their lore skill.


  • Items can be identified while the game is paused, so pausing the game before this spell expires allows a player to bypass its short duration.
  • The bonus from this spell is always more than the bonus from legend lore, despite being a much lower level spell. (For example, at caster level 40 identify gives +50 to lore checks while legend lore only gives +30.) The advantage of legend lore is its long duration, which can be important when pausing the game is not an option (as is the case in many multiplayer games) and when lore checks are made in the middle of dialog.
  • This spell incorrectly has an innate level of 2.

Custom content notes[]

  • script: NW_S0_Identify