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Improved Critical (bastard sword)
Improved Critical (battleaxe)
Improved Critical (club)
Improved Critical (creature)
Improved Critical (dagger)
Improved Critical (dart)
Improved Critical (dire mace)
Improved Critical (double axe)
Improved Critical (dwarven waraxe)
Improved Critical (greataxe)
Improved Critical (greatsword)
Improved Critical (halberd)
Improved Critical (handaxe)
Improved Critical (heavy crossbow)
Improved Critical (heavy flail)
Improved Critical (kama)
Improved Critical (katana)
Improved Critical (kukri)
Improved Critical (light crossbow)
Improved Critical (light flail)
Improved Critical (light hammer)
Improved Critical (longbow)
Improved Critical (longsword)
Improved Critical (mace)
Improved Critical (morningstar)
Improved Critical (quarterstaff)
Improved Critical (rapier)
Improved Critical (scimitar)
Improved Critical (scythe)
Improved Critical (shortbow)
Improved Critical (shortsword)
Improved Critical (shuriken)
Improved Critical (sickle)
Improved Critical (sling)
Improved Critical (spear)
Improved Critical (throwing axe)
Improved Critical (two-bladed sword)
Improved Critical (unarmed strike)
Improved Critical (warhammer)
Improved Critical (whip)

Type of Feat: General

Prerequisite: Proficiency with the chosen weapon, BAB +8

Required For: Overwhelming Critical

Specifics: Combat ability doubles the critical Threat range with a given weapon. A longsword that normally threatens a critical on a roll of 19-20 would now threaten a critical on a roll of 17-20. A weapon that would normally threaten a critical on a roll of 20 (ie only 1 out of 20) now threatens a critical on a roll of 19-20 (ie now 2 out of 20).

Use: Automatic. The threat range of a Keen weapon is already doubled, increasing to triple with this feat. This feat can be selected multiple times, applying to a new weapon category each time.

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