The Loop (Games)
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Notes[edit | edit source]
- This does not work in combination with defensive roll. That is, the reflex save allowed by defensive roll is still for half damage — not for no damage — and full damage is dealt if a defensive roll save is failed.
Builder notes[edit | edit source]
Item feat: No, but it is available as a separate item property.
- In order to respect this feat, scripts for custom traps and spells should use the function GetReflexAdjustedDamage() if a reflex save for half damage is allowed.
Custom content notes[edit | edit source]
Script: Use the function GetReflexAdjustedDamage() in scripts that allow a save for half damage.
- This feat can be added to iprp_feats.2da to make it available as an item feat.
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