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This article is about the spell; for the feat, see Inflict critical wounds (feat).
Inflict critical wounds

Spell level: cleric 4

Innate level: 4
School: necromancy
Descriptor: negative
Components: verbal, somatic
Range: touch
Area of effect: single
Duration: instant
Save: will 1/2
Spell resistance: yes
Additional counterspells: cure critical wounds

Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers 4d8 points of damage, + 1 point per caster level to a maximum of +20. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.

Notes[]

  • Added in the expansion packs.
  • The descriptor mentioned in the in-game description is not used by this spell.
  • The type of damage is negative energy.
  • Empowering this spell will only increase the die roll (4d8) of the damage.
  • Due to a .2da bug, cure critical wounds is not an additional counterspell of this spell.

Custom content notes[]

  • script: X0_S0_Inflict
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