Inflict light wounds

Spell level: cleric 1

Innate level: 1
School: necromancy
Descriptor: negative
Components: verbal, somatic
Range: touch
Area of effect: single
Duration: instant
Save: will 1/2
Spell resistance: yes
Additional counterspells: cure light wounds

Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers 1d8 points of damage, + 1 point per caster level to a maximum of +5. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.


  • Added in the expansion packs.
  • The descriptor mentioned in the in-game description is not used by this spell.
  • The type of damage is negative energy.
  • Empowering this spell will only increase the die roll (1d8) of the damage/healing.

Custom content notes[]

  • script: X0_S0_Inflict