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Intelligence

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'''Specials:''' The (base) intelligence modifier is added to [[skill point]]s gained each level, subject to a minimum of 1 skill point per level. (At [[character level]] 1, this is done before quadrupling the points.)
 
'''Specials:''' The (base) intelligence modifier is added to [[skill point]]s gained each level, subject to a minimum of 1 skill point per level. (At [[character level]] 1, this is done before quadrupling the points.)
 
'''Boosts:''' The standard methods for boosting intelligence include ''[[fox's cunning]]'' and the scarlet and blue [[ioun stone]].<!-- ordered by spells, class abilities, ioun stone; alphabetical within each category. -->
 
   
 
Intelligence is a moderately important ability for many players, as a shortage of skill points is often a concern. On the other hand, increasing intelligence at the expense of other abilities is typically not beneficial to anyone but a wizard. Base scores of 10-14 are fairly common, with the higher end often motivated by [[feat]] prerequisites. Some players will, though, do without the skill points and "dump" intelligence, intentionally leaving it as low as possible so that more ability points are available for other uses in the [[point buy]] system.
 
Intelligence is a moderately important ability for many players, as a shortage of skill points is often a concern. On the other hand, increasing intelligence at the expense of other abilities is typically not beneficial to anyone but a wizard. Base scores of 10-14 are fairly common, with the higher end often motivated by [[feat]] prerequisites. Some players will, though, do without the skill points and "dump" intelligence, intentionally leaving it as low as possible so that more ability points are available for other uses in the [[point buy]] system.
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