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Jousting horse portrait
Jousting horse portrait

Horses make useful beasts of burden, and the best of them also make good warhorses.

Statistics[]

Race: animal
Size: medium
Alignment: true neutral
Armor class: 14
Hit points: 30
Attack bonus: +7
Damage: 1d6+4 / 1d6+4 / 1d4+4 (slam/slam/bite creature weapons)

Hit dice (level): 4
Challenge rating: 3

Saves
  fortitude 7
reflex 5
will 2

Trained skills:(‡) listen (8), spot (8)
Feats: weapon proficiency (creature)

Blueprint:(‡) x3_jousthorse1 to x3_jousthorse5

The different ResRefs correspond to different appearances.
x3_jousthorse1 wears purple.
x3_jousthorse2 wears blue and gold (checkered).
x3_jousthorse3 wears black and white (checkered).
x3_jousthorse4 wears red and yellow (checkered).
x3_jousthorse5 wears red and black (striped).

Notes[]

  • Added in patch 1.69.
  • These creatures are identical to heavy war horses, aside from their appearances.
  • These animals use the associate script set, so can be readily used as associates.
  • If saddlebags are enabled in a module, talking to one's war horse may open the horse's inventory. Enabling saddlebags consists of setting the local variable "X3_HORSE_ENABLE_SADDLEBAGS" to a non-zero integer value on the module. In addition, each horse that has saddlebags must have the local variable "bX3_HAS_SADDLEBAGS" set to a non-zero integer value on the horse itself. No jousting horses have this variable preset.