NWNWiki
NWNWiki
3,718
pages
No edit summary
m (Converting to feat template)
 
(16 intermediate revisions by 11 users not shown)
Line 1: Line 1:
  +
{{feat
'''Type of Feat''': [[Class]]
 
  +
|type=class
  +
|prereq=[[monk]] (10, 13, 16)
 
|desc=The monk's unarmed attack counts as a magic weapon against [[creature]]s with [[damage reduction]] (+1 at 10th level, +2 at 13th, +3 at 16th).
  +
|use=automatic
  +
|icon=ife_kistrike.gif
  +
|class=monk
  +
}}
   
  +
==Notes==
'''Prerequisite''': [[Monk]] 10
 
  +
*This feat does not provide an [[attack bonus]]; it merely allows an unarmed character to penetrate the indicated levels of damage reduction.
  +
*Magic [[gloves]] with an attack bonus also allow an unarmed character to penetrate damage reduction, often making this feat superfluous.
   
  +
==Builder notes==
'''Specifics''': The character’s unarmed strike attack counts as a magic weapon against creatures with [[Damage Reduction (effect)|damage reduction]] (+1 at 10th level, +2 at 13th, +3 at 16th).
 
  +
'''Item feat:''' No, but it can be added with custom content.
   
  +
==Custom content notes==
'''Use''': Automatic
 
  +
'''Removable:''' yes
   
  +
'''Reusable:''' No, it seem as though this is hardcoded to the monk class only.
[[category:feats]]
 
  +
  +
'''Script:''' hardcoded
  +
  +
*This feat can be added to [[iprp_feats.2da]] to make it available as an item feat. However, it will only work for monks; all other classes will get the feat listed, but not the effects.

Latest revision as of 18:41, 4 April 2009

Ki strike

Type of feat: class (given based on class levels)
Prerequisite: monk (10, 13, 16)

Specifics: The monk's unarmed attack counts as a magic weapon against creatures with damage reduction (+1 at 10th level, +2 at 13th, +3 at 16th).

Use: automatic

Notes[]

  • This feat does not provide an attack bonus; it merely allows an unarmed character to penetrate the indicated levels of damage reduction.
  • Magic gloves with an attack bonus also allow an unarmed character to penetrate damage reduction, often making this feat superfluous.

Builder notes[]

Item feat: No, but it can be added with custom content.

Custom content notes[]

Removable: yes

Reusable: No, it seem as though this is hardcoded to the monk class only.

Script: hardcoded

  • This feat can be added to iprp_feats.2da to make it available as an item feat. However, it will only work for monks; all other classes will get the feat listed, but not the effects.