(Removed erroneous change and reverted back to last version by The Krit) |
(Removed Erroneous and Useless Information) |
||
Line 11: | Line 11: | ||
==Notes== |
==Notes== |
||
− | * When attacking a larger opponent, you get a +1 bonus to your [[attack roll]]. Thus you effectively suffer only a -3 penalty when trying to knock down larger opponents. |
||
* [[Monk]]s receive this feat for free at level 6. |
* [[Monk]]s receive this feat for free at level 6. |
||
Revision as of 01:34, 23 April 2006
Type of Feat: General
Prerequisite: None
Required for: Improved Knockdown
Specifics: A character with this feat can attempt to knock his melee opponents to the ground. The character makes an attack roll at -4, and if successful the defender makes an opposed discipline check against the character’s Attack Roll. If the character wins, the defender is knocked to a prone position.
Use: Selected. Prone characters cannot attack. Characters receive a +4 bonus to attack prone opponents in melee, but a -4 penalty to attack them with a ranged weapon. A character can only make a Knockdown attempt on opponents that are one size category larger than himself or smaller. The opponent gets a +4 bonus on his opposed check for every size category he is larger than the attacker, or a -4 penalty for every size category he is smaller.
Notes
- Monks receive this feat for free at level 6.
Builder notes
Item feat: Yes
Custom content notes
Removable: Yes
Reusable: Yes
Script: Hardcoded